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Gaurav Garg B.A

Game Programmer
 
Gaurav Garg

MB - 36, Street No - 2, Shakarpur, New Delhi, 110092, India

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About Gaurav Garg

Languages

  • C++, C#  - Advance / Expert
  • Objective-C – Intermediate 

 

Scripting Languages

  • JavaScript - Advance
  • ActionScript - Intermediate

 

Consoles

  • iPhone

 

Tools

  • Photoshop
  • 3D Studio Max
  • Any software / api + a day to a week = in this list.

 

IDE’s

  • Microsoft Visual Studio
  • XCode
  • Others

 

Technical Skills

  • DirectX
  • Worked on several Game Engines such as

       Unity3d, HGE and Irrlicht

  • Unreal Development kit ( UDK ).

 

EXPERIENCE

  • Isis Design Services ( July 2010 – Present )

I have contributed to the following Projects at Isis

Design Services. I have done 100% programming in all  these mention

Projects.

  • Hit and Run Bandits  - Unity3D IPhone

Programmer ( Aug 2010  - Sept 2010 )

          This game is for iPhone and was being

developed from scratch in our company.

I have performed major tasks while making

this game.

  • Culling the Objects.
  • Client side management and functionality of

main menu, inventory, Loadout, action bar, HUD

 elements.

  • Collision, rendering Objects and animation.

 

 

 

  • Space Vader  - Unity3d IPhone.

Programmer ( Oct 2010 )

Quite simple 3D Space shooter game by Isis, first 3d game on iPhone and iPod. 

 

  • Squish It  - Unity3d IPhone.

Programmer ( Dec 2010 )

Isis project for iPod/iPhone.

Culling , Reflection and blending through shaders.

 

  • Psycopathic – Unity3d

Programmer ( Dec 2010 – Feb 2011 )

A role playing web based game.

Some of the major tasks while making this game.

  •  Saving and Loading through PHP Integration.
  •  Third Person Controller motor skeleton.
  •  Camera controller.
  •  Actions and finite states for the Player.
  •  AI , Menu design and HUD.

 

  • Puzzle Falls – Unity3d

Programmer ( March 2011 – July 2011)

 

  • Parachute Ring – Unity3d iPhone

Programmer ( April 2011 )

Extreme Sports sky diving with parachute. Full game intended

towards the iPhone. Some of the tasks during the project -

  •  Saving and Loading level and score through PHP Integration.
  •  User registration and management.
  •  Player and Camera controller
  • Procedural animation for player movement in air.

 

  • SAGE ( May 2009 – April 2010 )

I join the SAGE as a game programmer after completing my diploma course from there and I have worked there in some projects.

 

  • Truck Game – Unity3D

Game Programmer

I performed many tasks while making this game.

  • AI of opponent Trucks.
  • Player and Camera Controller.

 

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